2019-10-06 - Average Playtime: Not defined
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Terra Nil is a (supposed to be) relaxing puzzle game about ecosystem reconstruction. My take on the theme was that starting with nothing was just a barren wasteland that you need to rejuvenate. The 6 buildings I managed to create form a nice circular dependency so expansion is always a little difficult. Some protips :P Start with a turbine Order of building matters (e.g. you need to place the greenhouse after the scrubber) Pay attention to the overlays and tooltips The procedural generation can technically create an unwinnable state, but I don't think this should happen and if it does, jus...
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2019-10-06
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